Wednesday, December 07, 2011

The VPP Challenge IV

That's right, roman numerals!

Before we dive into this week's results, let's look at the goals I set for myself four days ago.

1) Play 1000+ games (250/day)

Yep. 225+ each of the four days and that includes 300 from today.

2) Make $1719

Well, I made more, does that count? It should. This isn't 'The Price is Right' where I have to come as close to the number without going over, so I'm going to call this one a win.

Feels good to hit goals, especially since I set so many for myself and often lose my passion as time goes on.

Games: 1517
Profit: $2,417 (+$20 in 'refund' credit)
VPPs: 9,437.85

The totals are down again this week, but I took the first three days off. Sort of. Still put in a few hours each day but didn't dedicate myself to the grind like I have the past four weeks.




I'm sure my motivation to play over the first three days had a little to do with that 500 game break-even stretch and thankfully I was able to ship a $3R-180 and turn things around. I hadn't planned on playing 180s, but the games are soooooooo profitable and mixing in a few with my regular games won't hurt.

Now that I think about it, I'm not even sure what my 'regular' games are anymore. When this challenge began, I was playing $7/$15/$30 18-mans. But after a week, I went back to my bread and butter, adding $15/$30 STTs. Then I discovered the KO variation and threw those in. Another week passed and at night my sets weren't full enough so I would load 6-max and 180s. I've even played a handful of Heads-Up Hypers. Oh, and I can't forget regular speed STTs too. Once this is all over and I go back to playing at a normal pace, I'm not sure which game I'll focus on. Maybe I shouldn't pick just one.

But I shouldn't get ahead of myself -- there are about 27,000 VPPs left to earn and I have 21 days to do it. Even at this week's "leisurely" pace, I still would get there. Ahhh I'm three weeks away from freedom. Can't wait.

4 comments:

Quadchrazs said...
This comment has been removed by the author.
Master said...

Ohh what to choose...

Maybe you could make a little ROI-calculation of the different games to help choose the future playground ? - I also can't make up my mind and would love to see that (and just ignore samplesize) as a guideline to the most profitable games.
Actually wonder why nobody never made this calculation ?

Master said...

Ohh what to choose...

Maybe you could make a little ROI-calculation of the different games to help choose the future playground ? - I also can't make up my mind and would love to see that (and just ignore samplesize) as a guideline to the most profitable games.
Actually wonder why nobody never made this calculation ?

Aaron said...

Well, simply because a game is empirically the most profitable doesn't mean it'll be the most profitable for you. It'll depend on your style, strengths, weaknesses, etc.

Plus, if I recommend a certain game as 'super profitable' and more decent players flock to them, the games immediately become less profitable than before.